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Test Number : 9A0-602
Test denomination : Certified Macromedia glitter MX 2004 Developer
Vendor denomination : Adobe
: 130 Dumps Questions

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Certified Macromedia glitter MX 2004 Developer book

The glitter Anthology: icy effects & useful ActionScript – Chapter 1: glitter essentials | 9A0-602 Dumps and true exam Questions with VCE rehearse Test

life with out glitter can exist uninteresting and mundane. glitter sites are to static HTML sites what a family unit-measurement, deep-crust pizza with the entire toppings is to a piece of toast. many of today’s massive-influence websites are either full-blown prosperous information superhighway applications (RIAs) or a prudent blend of HTML and Flash. This cautious melding of applied sciences, coupled with seamless integration, means the change between an online undergo that’s dazzling, and one which’s completely forgettable.

websites that exhaust glitter because the sole medium for conveying their message, and websites that exhaust several mini-Flash functions to punctuate static HTML, Have a benchmark underlying theme: they everything harness the power of glitter to create lightweight vector- (or coordinate-) based interfaces, purposes, and animations. glitter has turn into a powerful utensil for the communication of ideas, its capabilities having inspired a large and passionate following of dedicated clients.

This collection starts by course of explaining the primary skills any designer or developer will should know as a course to exhaust the package, then strikes on to determine in ingredient the areas of animation and sound. It contains 3 articles:

Chapter 1: glitter EssentialsIf you’re new to Flash, this chapter will supply you a superior grounding in the application’s interface, as well as a simple understanding of the ActionScript dot notation. tips and options for working with ActionScript and the timeline are additionally included. ultimately, I’ll walk you via a number of organizational guidelines. This chapter begins below.

Chapter three: Animation EffectsThe question of even if to form exhaust of timeline-primarily based or scripted animation is one every glitter developer asks at some element. We’ll determine the principles behind these consequences and try to attach the timeline vs. script debate to leisure once and for all. The primary pile blocks provided in this chapter will Have you growing stylish animations birthright away!

Chapter 5: Sound EffectsOne of the most underemployed, yet advantageous additions to a venture is sound. preempt sound results can raise the repercussion of move, supply comments to users interaction, and construct atmosphere. in this chapter, they analyze when sound may silent exist used, a course to opt for the birthright sound clip for the job, and how clips may furthermore exist imported and exported without problems. They determine quantity and panning, then build a mini sound participant, random track sequencer, and a lot extra.

The booklet

These 3 chapters are excerpts from my new book, The glitter Anthology: icy effects & useful ActionScript. The ebook contains a total of over 60 ActionScipt solutions to common problems in Flash. each retort you’ll ever want in your glitter initiatives, from text and video effects, to debugging and the exhaust of external facts in your functions, is coated in this 455-page reference. everything the code covered within the ebook is attainable in a free downloadable archive.

in case you’d prefer to study the Adobe Acrobat PDF version of this tips, which you can download these three chapters FREE.

Your remarks

you probably Have a query about any of the counsel coated during this collection, your gold benchmark possibility of a short response is to submit your question in the SitePoint boards. counsel for growth in addition to notices of any error you can furthermore find (one or two may additionally Have slipped through the cracks) are chiefly welcome — publish these to SitePoint e-book assist.

Now that’s out of how, let’s win their fingers soiled as they exist taught the essentials of Flash!

Why exhaust Flash?

the new user can mode glitter from many different angles. Designers may additionally well exist impressed by course of Flash’s capabilities in the nation-states of interface design, aesthetics, and performance. when you Have a powerful coding heritage, mathematical experimentation and the break to gain scholarship of new coding options may additionally pique your interest. in spite of which course you approach it from, the expertise presents whatever thing to each budding glitter developer.

Flash’s inherent means to create super-compact, vector-based animations, coupled with a powerful scripting language (ActionScript), makes it practicable for users to develop advanced effects, transitions, and interfaces with relative ease – whatever thing that might consume many greater hours, or exist absolutely impossible, the exhaust of unbiased HTML and DHTML coding methods.

Flash has enjoyed a number of incarnations considering that the early days before Macromedia bought the now ubiquitous plug-in and authoring tool, and construction continues these days with the exact liberate of glitter MX 2004 knowledgeable. The passing years Have considered using glitter know-how shift from black expertise to mainstream internet pile follow, as every new version of the utility gives clients with further capabilities, from animation, sound, and interactivity, to utility server access and video inclusion.

If a complete glitter novice Have been to buy the latest reproduction of glitter and set up it, she or he would practicable exist overwhelmed by using the plethora of panels, drop-down menus, and person alternatives purchasable. Yet, after some experimentation, and a bit time spent practicing the manual and on-line tutorials, things would birth to form experience. if you’re during this boat – if here's the primary e-book you’ve purchased since your exact acquisition of glitter – congratulations! You’re in first rate business. If, in spite of this, you exist aware of your manner around the utility and its interface, and recognize what you wish to execute however don't appear to exist exactly positive the course to execute it, then you definitely, too, Have near to the preempt place. birthright through this booklet, I’ll try to present methods and tactics that address the questions that are most often posed in on-line forums and newsgroups. certain, there are lots of examples I could panoply you, however the solutions I’ve covered here are the opt for of the crop. when you consume into account how the examples in this book healthy collectively, you’ll exist in a position to keep them to many different circumstances and instances, and exhaust them as pile blocks for different glitter functions you may furthermore create.

Flash’s vigour springs from its dynamism and flexibility. there are so many things which you can execute with it, from creating benchmark animations for inclusion in your net purposes, to pile fabulous SQL and XML records-feeding super-applications. It will furthermore exist knotty to establish a sole factor at which to birth or cease. You may determine to create a low-bandwidth animated headline to your site; you could elect to construct the total of your web page as a glitter application or collection of glitter applications. The altenative is absolutely as much as you. This book provides precise-world examples and main-side techniques involving discrete elements of Flash. After every example, modifications may exist offered that allows you to will let you extend that illustration to appropriate your certain needs.

I’ll matter on you’re using glitter MX or later, and that you Have some understanding of the software. This booklet received’t stroll you during the interface and let you know what it may possibly do; as a substitute, I hope you Have got a grip on the basics, and that you’re itching to birth the usage of the software to its full skills. probably the most examples during this publication are certain to glitter MX 2004, demonstrating effectual techniques for getting probably the most out of that edition in the shortest time, but the majority rehearse to glitter MX and above.

It’s time to buckle up and switch on the ignition. Let’s descry what glitter has to offer!

note additionally for you to download this chapter in pdf structure in case you’d favor to examine this content material offline.

What’s New In glitter MX 2004?

Flash MX 2004 is a step above previous versions. not most effectual does it present a plethora of enhancements and new points, however the software comes in two "flavours": glitter MX 2004 and glitter MX expert 2004. Your needs will assess which edition is birthright for you. glitter MX 2004 is the optimal instrument for developing multimedia content material, or adding video, audio, pics, or records to your initiatives. glitter MX 2004 expert, nonetheless, carries extra facets akin to varieties-based mostly programming (a lot fancy Microsoft visual Studio), facts connectors for binding XML and web functions to your initiatives, and venture administration equipment.

if you intend to create tasks that comprise anything else greater than a modicum of ActionScript, you require connection to external facts sources, or necessity to harness the punch of superior accessories, then i would strongly suggest you to buy glitter MX expert 2004. The day will near – likely prior to you are expecting – should you’ll want the additional horsepower it supplies. Don’t win caught brief!

Flash MX 2004 features at a look

Let’s consume a peek on the fundamental improvements and new facets provided by using the 2004 releases. those facets marked (professional) can exist found within the professional version handiest.

ActionScript 2.0A main object-oriented growth to the ActionScript mannequin, ActionScript 2.0 enables for powerful typing and inheritance according to the ECMA requirements. Don’t exist concerned if these terms are new to you – we’ll talk about them in ingredient later.

PerformanceThe new version of the glitter participant has been appreciably overhauled to boost playback speeds and responsiveness.

Error ReportingThe error reviews generated when a glitter movie is previewed internally had been a lot greater in this release of the application. The experiences deliver greater descriptive guidance, which makes it less complicated to repair display-stopping error. descry Chapter 9, Debugging for greater guidance.

protection ModelThe glitter participant safety mannequin has been more suitable enormously, and now provides even tighter security on your functions.

ImportingFlash builders can now import a number of new codecs, together with Adobe PDF and Adobe Illustrator 10. glitter MX 2004 additionally contains a Video Import Wizard to form importing video formats easier. descry Chapter 6, Video results for details on this performance.

Spell CheckingA stunning new function, spell assess lets you search textual content inside your movies for typographical mistakes.

assist PanelThe assist Panel comprises context-primarily based encourage in addition to a full ActionScript reference that updates at the click on of a button with the newest content from Macromedia.

New TemplatesA record of new templates designed to encourage the speedy pile of glitter purposes is available with the 2004 unlock of Flash. The templates include:

  • advertising
  • form applications (pro)
  • cell gadgets
  • picture Slideshows
  • shows
  • Quiz
  • Slide displays (seasoned)
  • Video (seasoned)
  • To access the templates, elect File > New, and click the Templates tab.

    Timeline EffectsTimeline effects allow you birthright away to create editable regular results such as exploding textual content, blurred animation, and opacity transitions. due to the prolonged API of glitter in the 2004 versions, many third-birthday party software providers now create these outcomes for exhaust in Flash. a superb latitude of third-birthday celebration Timeline consequences is available from Macromedia’s online save, and includes distort FX, Pixel FX, and text FX, developed by using red gigantic utility. These carry weight you can create some intellect-bending visuals from inside Flash.

    BehaviorsBehaviors will let you birthright away add basic ActionScript commands to your videos. they can form pile blocks for your code, or you can without problems exhaust them so as to add interactivity with out getting your arms soiled with ActionScript.

    To access the Behaviors Panel, elect Window > construction Panels > Behaviors.

    advanced add-ons (seasoned)Flash MX 2004 skilled includes a new succession of add-ons that facilitate the construction of advanced purposes.

    Flash form Presentation (pro)Flash form Presentation displays a new evolution device an abominable lot fancy that of Microsoft visible Studio. It permits for the swift introduction of, as an example, contact and registration types. descry Chapter 7, glitter kinds for greater.

    Flash coast Presentation (seasoned)growing slide-primarily based functions has under no circumstances been simpler, because of the inclusion of built-in navigation to assist users stream throughout the slides.

    statistics Binding and statistics Connection Objects (pro)Flash MX 2004 professional introduces built-in information connectors to exterior statistics sources such as internet features and XML. With the introduction of statistics Binding, accessories akin to ComboBoxes can furthermore exist populated with exterior statistics quite effectively.

    source maneuver (professional)that you could now with no mishap leverage supply control for your glitter initiatives with the aid of integrating glitter with Microsoft visual SourceSafe. This ensures you don’t overwrite labor by different crew members on principal tasks by means of the ‘assess-In/investigate-Out’ methodology.

    evaluating Vectors and Bitmaps

    all through the early days of web design, bandwidth became always a controversy – the better the web page content material, and the better the number of pictures, the longer the watch for the page to render in the browser.

    lengthy down load instances proved to exist a huge flip-off for many surfers. youngsters, because the web evolves and excessive-pace connections become greater typical in homes and workplaces, much less stress is placed on creating super-tight pages with ultra-skinny images. Of course, it’s nonetheless top of the line succeed to write down concise code, and form positive you pictures are as small as viable, in an effort to maintain down load instances to a minimal. With Flash’s vector-primarily based pix equipment, which you can always generate internet-optimized photographs and create low bandwidth functions. The beauty of creating photos inside glitter is that should you zoom into the movie, you don’t event the necessity of clarity or the pixellation that happens with unbiased bitmaps. This produces a crisper appear and feel, as proven in figure 1.1.

    1366_ch1001determine 1.1. evaluate bitmap and vector photograph file formats.

    that you may import natural bitmaps into Flash, but these will surely boost the measurement of the closing film. for instance, if you compared a vector-based mostly interface created within glitter to an interface built from discrete bitmaps and HTML, the Flash-developed interface file size could exist dramatically decrease, and the download pace enormously faster, than the bitmap-and-HTML edition of the web page.

    Interactivity limitless

    Flash uses an object-oriented programming language called ActionScript, which shares many themes and capabilities with JavaScript. As JavaScript is prevalent to many web designers, understanding the ActionScript syntax will furthermore exist noticeably easy. basically, here's the case even for these and not using a programming heritage. Subsequent chapters supply a full explanation of how the utility suits collectively, as neatly as the reasoning behind ActionScript code.

    Designing interactive outcomes in glitter stumps many developers. They might Have an sentiment of what they wish to do, but they don’t exist aware of the course to execute it, what will furthermore exist scripted, or which results require commonplace timeline interplay and tweening. The fundamental skills of growing scripted consequences is that purely altering a few variables or the course a duty is referenced can Have a melodramatic influence upon the ultimate movie. developing consequences with customary strategies capacity altering the timeline, keyframes, and tweening, and may exist quite daunting – mainly for those who’re working with a large number of frames and layers. The thoughts outlined in this publication will accommodate scripted effects except in any other case referred to.

    When a brand new person casts their eye over a few lines of ActionScript, the commonplace response is a glazing over of the eyes. The sight of well-nigh any programming language can scare learners away, but it surely’s essential to bear in reason that ActionScript isn’t tricky to remember; its researching curve is relatively mild. hobbies are prompted in 3 ways: buttons in the interface are clicked, certain situations are met, or the playhead of the timeline reaches a certain frame.

    whereas ActionScript can win very complicated, there are many tips on how to create brief, captivating effects with minimal effort. each line of ActionScript you create will assist you consume into account additional the intricacies of the language and the course it can exist modified to suit your needs. each line you write will offer you extra self assurance to undertake increasingly advanced and moneymaking projects.

    With this in mind, let’s circulate on to explore ActionScript’s generic terminology, the programming interface, and how it everything fits collectively to create the outcomes you need.ActionScript Uncovered

    ActionScript is an Object-Oriented Programming (OOP) language that interacts with a movie’s objects and controls the movie’s playhead. ActionScript is ECMA-262-compliant, which means it conforms to the odd unbiased for JavaScript.

    while they will check many elements of ActionScript, it’s past the scope of this booklet to cover each constructed-in characteristic and object. The books listed below cover lots of the prolonged performance of JavaScript and ActionScript, and are helpful references that may silent exist section of any glitter developer’s library.

  • ActionScript: The Definitive pilot (2nd edition, O’Reilly)
  • expert JavaScript (2nd version, SAMS)
  • all the course through this e-book, I’ll clarify why we’re the exhaust of particular pieces of code; the region acceptable, I’ll furthermore prove how similar functions may furthermore exist conducted with the aid of timeline manipulation, and why it’s gold benchmark succeed to script them in most cases.

    here’s an simple illustration that illustrates the merits of ActionScripting and suggests how effortless it is to control ingredients of the ActionScript to change the final outcomes.

    To animate an object’s movement from factor A to point B, you could create a movie clip of the expostulate you want to move, create two key frames on the timeline, and tween between them to provide the move. whereas here is a sound system for growing animation, that you would exist able to instead script this mode in a pair of traces of simple code.

    count on we've a movie clip named myMC. adding birthright here ActionScript code to the main timeline strikes the film clip to the birthright if the horizontal region (_x) is under 500:

    myMC.onEnterFrame = duty () if (this._x < 500) this._x++; ;

    pretty simple, isn’t it?

    The decent factor about scripting animation and different results is that the scripts can furthermore exist stored inside your personal script library (or a shared library), competent for inclusion on your glitter applications each time you want them. altering the scripts to suit your needs, in preference to altering nested timelines, has evident advantages in terms of your own productiveness, and in assisting you strengthen a reference library. To trade the sweep of motion in the above example, they might effortlessly alter the numeric value from 500 to any other value.

    Let’s consume a short examine some of the ambitions ActionScript can accomplish, taking into account that these are just a number of of its many uses. In later chapters, we’ll cowl many extra, together with some that can furthermore shock you.

  • fundamental or advanced animation consequences
  • Transitional results
  • Interactive person interfaces
  • Menu systems that can't exist produced in some other medium
  • Experimental mathematical outcomes
  • basic or complicated interactive games
  • Connection to databases or external files by the exhaust of a middle tier (ASP, ColdFusion, Hypertext Preprocessor, or Macromedia facts Connection components)
  • ActionScript Dot Notation

    ActionScript uses a special formula to reference objects that appear on the stage and are embedded within film clips and buttons. in case you’re universal with JavaScript, you’ll exist at home with the ActionScript Dot Notation for referencing objects within your glitter motion pictures. in line with this notation, doc.layer1.form1.checkbox1.value refers to the value of a checkbox within a form interior a layer contained in the existing doc.

    if you’re now not regularly occurring with this formulation of referencing objects, don’t exist anxious – it’s as straightforward as falling off a motorcycle. You’ll quickly determine on it up!

    There are three special keyword phrases in ActionScript that can exist used to maneuver objects on the stage:

  • this – refers to the exact expostulate to which the script is connected (i.e. itself)
  • _parent – refers back to the film clip that includes the item to which the script is attached
  • _root – refers back to the leading glitter movie, which includes the total hierarchy of objects
  • in this dialogue, let’s pay attention to _root. bid you create a glitter film that incorporates a film clip called Cloud, which in flip consists of one more movie clip called Water_Droplet_001. To determine the alpha property value (opacity) of the Water_Droplet_001 clip, you might exhaust the following ActionScript expression:

    _root.Cloud.Water_Droplet_001._alpha

    How does this code work? Have a glance at determine 1.2 beneath. notice that the water droplets are contained within the cloud (i.e. they’re babies of the parent cloud). They reference a sole water droplet – for the sake of simplicity, the first water droplet (water_droplet_001) – inside that cloud. The reason they exhaust the term _root before the thing is to relate glitter to birth searching from the very excellent of the movie hierarchy inside the stage.

    1366_ch1002determine 1.2. deem the finger of the ActionScript dot notation.

    Grabbing this cost of the alpha property of the Water_Droplet_001 movie clip, and storing it in a variable named Water_Droplet_001_Alpha, is as simple as this:

    Water_Droplet_001_Alpha = _root.Cloud.Water_Droplet_001._alpha;

    Objects placed on the canvas can Have many residences controllable both from within, and out of doors, the objects themselves – everything of which adds to the enjoyable of experimentation and studying.

    moves Panel Unraveled

    moves are items of ActionScript code that duty designated capabilities. functions that are known to create primary moves inside glitter encompass:

    getURLSends the browser to an HTML web page you specify

    stopStops the playhead of the timeline

    playStarts the playhead of the timeline

    gotoAndPlay, gotoAndStopJumps the playhead of the timeline to either a labeled frame or corpse quantity

    These core ActionScript services are among the most regular you’ll exhaust to navigate to diverse components of a movie. You may Have already got encountered them while dabbling in glitter 5 or later versions of the utility. This definitely is just the tip of the iceberg when it involves ActionScript. As you’ll descry later, it presents a lot of how to enhance interaction and add particular results to your work.

    ActionScript is introduced to the stage by means of the movements Panel. in case you’ve ever created a scripted animation, or any results that exhaust these simple methods, you could Have viewed the moves Panel. in this ebook, it might exist the only most essential weapon on your arsenal, so let’s slouch through it now to exist certain you understand every dinky thing this device locations at your disposal. that you could entry the panel through Window > construction Panels > actions, or via hitting F9.

    1366_ch1003determine 1.3. The movements Panel in glitter MX 2004 is your sole most essential weapon.

    determine 1.3 suggests the movements Panel with birthright here accessories indicated:

  • Add a new merchandise to the script window
  • find code
  • find and supplant (very constructive)
  • Insert target path browser
  • investigate syntax
  • Auto-format code (you can trade formatting preferences from the alternatives menu)
  • reveal code trail (when at a significant point)
  • alternate options menu (beneficial in configuring code hinting, code colorings and so on.)
  • View alternate options (line numbers, keep wrap, Esc shortcut keys)
  • Debug options (see Chapter 9, Debugging)
  • ActionScript reference
  • Pin lively script within actions Panel
  • actions toolbox
  • Script navigator
  • Script pane
  • moves Panel Framework

    The movements Panel doesn’t offer expert and common modes in glitter MX 2004 or glitter MX 2004 expert. In prior types, the moves Panel may well exist dash in one of those two modes, toggled to from its alternate options menu. In common mode, moves may exist inserted simplest by the exhaust of the menu equipment; skilled Mode allowed the developer to enter movements by course of typing at once into the moves Panel itself. within the 2004 editions, which you could add ActionScript to the Script pane simplest through direct enter, the actions toolbox, or the + button above the Script pane.

    in case you’re nevertheless "finding your ft" when it comes to the movements Panel, you aren’t left absolutely for your personal. Flash’s code hinting functionality will try to finished your code instantly, or supply you a convene of syntax in accordance with what you’ve already typed. for instance, in case you class "Math" within the movements Panel, you’ll exist introduced with a listing of strategies that are available for the maths type, ordered alphabetically from abs to tan. that you may then either opt for the formula you require from the drop-down menu or proceed typing the script your self.

    Optimizing the moves Panel

    one of the critical elements of working successfully inside Flash, and reducing the pile time of scripted effects, is an effectual and cozy working environment. Now, I’m now not about to let you know to vacuum your latitude and polish your desk (besides the fact that children I should admit that before I sit everything the course down to a scripting session, I execute model my papers out and check out to resolve my workspace). however remember: a tidy atmosphere displays a tidy intellect, and tidy code is less demanding to exist mindful if you near returned to it at a later date.

    1366_ch1005figure 1.four. win to know the essential alternate options inside the actions Panel.

    There are three foremost options accessible in the actions Panel that are top notch time-savers, and may uphold you to your quest for coding perfection. The buttons for these are present in figure 1.four:

  • reveal Code hint: in case you class without retard into the movements Panel and glitter suggests syntax to finished your code, you’ll note that in case you don’t settle for this recommendation, after a short while it will vanish from the display. At other times, you may exist fortunately coding away, best to Have the ActionScript gremlins dash in and filch thoughts from your brain – unexpectedly, you neglect what you Have been typing! In either experience, click this button to Have the application monitor a code hint relative to your current position in the script.
  • Auto structure: After massive code modifying, additions, and deletions, the comments and formatting within your code can win a bit out of kilter. a simple click on of the Auto format button will layout your code fantastically, based on both preset guidelines or customized suggestions you set up, as described within the subsequent part. here's probably the most generally clicked buttons in my replica of glitter – it’s a welcome addition to glitter MX and later types.
  • assess Syntax: in case you’re analyzing the Have an sequel on of a chunk of script on the remaining movie, the remaining thing you wish to descry is an output window filled with errors. To check your code for mistakes devoid of either exporting the movie or viewing it within the inner glitter player, click on on the determine Syntax button (Ctrl-T, or Command-T on Mac). this will report any errors immediately, that may retailer lots of time in the initial pile phases.
  • Configuring Auto layout

    Coming back to a bit of code you developed six months past will furthermore exist a nice adventure in case your code is comfortably formatted and commented; if not, it will furthermore exist a veritable nightmare.

    The Auto format button helps preserve your code in the very best situation. while it doesn’t observation code for you, it does form code readable – really a subsidy in case you’re revisiting libraries of compiled code. to alter the Auto structure options to your liking, opt for Auto layout options… from the options drop-down menu within the corner of the moves Panel. To maintain your code in pristine circumstance, I attest you determine the entire checkboxes, for you to succumb an identical sequel to that shown in figure 1.5.

    1366_ch1004determine 1.5. regulate the Auto structure options to generate cleaner code.

    Code Commenting

    There comes a time everything through each assignment, exist it tremendous or small, if you recur to a line or chunk of code and believe ‘Hmm… what does that bit execute once more?’ There’s nothing worse than having no sentiment what your code does, and needing to labor through everything of it once more to form alterations or reuse it in an additional project. Commenting will form your code extra readable, less demanding to navigate, and, in case you labor as a section of a group, greater readily transferred or shared by means of commonplace libraries.observe

    feedback in ActionScript aren't finished when a film is working; truly, glitter completely ignores them. They’re in your advantage, used to picture your code or briefly disable sections of it.

    as an example, birthright here’s a snippet I consist of as the first line of each duty I write. I store this as a text file in the ActionScript library on my challenging power so that I don’t necessity to retype it each and every time i exploit it. It consists of a wealth of assistance that makes it handy for me (or every other developer) to descry what the code does, what variables it's going to settle for and/or output, and principal revision information:

    //----------------------------- //function name: denomination of Your feature //characteristic Date: 15/09/2003 //input: input Variables (e.g colour Variable (String)) //Output: Output Variables (e.g Hex color Reference) //Revision Date: 28/09/2003: introduced Non Numeric error Checking //-----------------------------

    A double curb (//) tells glitter to disregard the the comfort of a line of code. in the illustration above, each line of the observation starts with a double scale back. that you may additionally exhaust this trick to briefly disable a line of code, fancy so:

    // var TestVar = _root.parentMovieClip.childMovieClip.price;

    you can create multiline comments by birth them with /* and ending them with */. birthright here’s what the duty description would loom to exist using that trend of comment:

    /*----------------------------- duty name: denomination of Your characteristic characteristic Date: 15/09/2003 enter: input Variables (e.g colour Variable (String)) Output: Output Variables (e.g Hex colour Reference) Revision Date: 28/09/2003: brought Non Numeric error Checking -----------------------------*/

    This style of remark may furthermore exist used to "remark out" complete blocks of code, fancy this:

    /* _root.Option_Button.onPress = feature () getURL ("http://www.google.com"); ; */

    Taking a dinky overtime to observation code will avert and others time in the long run. once you win into the custom of commenting, you’ll inquire of yourself how you ever obtained by with out it.

    ActionScript Coding tips

    There are a number of key aspects to exist aware about growing functions and moves within the moves Panel. These are by no skill the be-all and conclusion-all of surest coding practices inside Flash; they’re purely requirements so that you can descry you spend extra time establishing, and less time attempting to find and squashing bugs.

    ActionScript is Case-sensitive

    identical to the JavaScript on which it’s based mostly, ActionScript will no longer labor as anticipated if it’s written within the incorrect case. however there are some exceptions. for example, coincide with birthright here function:

    function TestTrace () hint ("hey");

    This duty is absolutely error-free, and may output ‘good day’ to the Output Window when it’s referred to as. Now, even though the feature denomination is capitalized (TestTrace), you can denomination the characteristic devoid of the capitalization (testtrace), and glitter gained’t complain:

    myButon.onRollOver = feature () testtrace ();

    word: In glitter MX, the ActionScript compilation activities is quite forgiving – it’s no longer case-delicate. ActionScript should exist handled as case-delicate if you consist of #strict pragma as the first line of a script.

    simply as a result of ActionScript is forgiving along with your own characteristic and variable names, don’t hope it to execute you the identical favors when it involves developed-in names. These error will cease your code from executing and are often the most disturbing and complicated to determine as you interject extra code into your mission. for that reason, the most preempt policy is to everything the time consume keeping to form exhaust of the germane capitalization.

    Externalize ActionScript

    Externalizing gigantic blocks of ActionScript is a helpful course to divorce the points of your project and uphold maintain your code tidy and concise. imagine, as an instance, that we've a bit of navigation code that’s 50 lines lengthy. They could externalize it by means of chopping and pasting the code chunk into Notepad (windows) or BBEdit (Macintosh), and saving it as navigation.as. they would then exchange the code in the film with this line:

    #include "navigation.as"

    This .as file would then exist included within the SWF file at compilation time and needn't exist allotted with it.

    Tip: To birthright now export your ActionScript into an external file, elect Export Script… from the alternate options menu inside the actions Panel.

    Script Pinning

    since you can associate ActionScript moves with nearly any point of a glitter film, you may exist working on one script fragment and necessity to confer with another in other places. Clicking the different point will monitor that other fragment; in case you should recur to the fragment you Have been engaged on, you could with no mishap lose your place.

    To encourage developers avert confusion whereas leaping between assorted script fragments, Macromedia has provided script pinning. without rigor click the Pin Script button within the moves Panel, and glitter will maintain the currently displayed script fragment open in a tab along the bottom of the moves Pane. that you may then navigate to a different aspect to view its script devoid of concern of dropping your area in the commonplace script – comfortably click the tab to change lower back to the pinned script whenever you deserve to. You furthermore can pin dissimilar script fragments when the situation calls for it.

    note: glitter MX 2004 introduces an additional pane in the moves Panel – the script navigator pane. discovered simply beneath the actions toolbox, this new pane makes it practicable for simple navigation through the entire code in a film.

    carry and Lock

    moves will furthermore exist added to the timeline within keyframes, or assigned to objects on the stage. Regardless which class of action you’re creating, despite the fact, it’s optimum rehearse to create a brand new layer, provide it a meaningful identify comparable to ‘ActionScript’, and lock the layer earlier than putting your ActionScript in it. this manner, which you could without rigor descry the objects containing ActionScript and navigate to them with no necessity to open the movie Explorer.Naming Conventions

    if you write code, create features, or identify layers and folders, there is a collection of most advantageous practices that you should definitely try to attach into effect. Some of these are typical experience; others are not so obvious. not a soul of these conventions is primary, however with the aid of following these benchmark instructions and different guidance during this chapter, exist positive you exist in a position to organize your glitter initiatives effectively.

    Do

  • create filenames that relate to the goal or goals of the glitter undertaking
  • create names for functions and variables that point out their roles in the task
  • use underscores to divorce words; evade hyphens
  • be consistent for your application of the naming system you near to a determination to form exhaust of
  • do not

  • use acronyms that form dinky or no sense
  • shorten filenames
  • create feature, file, or variable names that require a Masters degree in Particle Science to decrypt
  • use areas or merge words collectively
  • The Timeline, Simplified

    In their fact, time can best proceed forward (though some may quarrel in any other case!); the identical isn't genuine in Flash. The playhead in the timeline can movement ahead and backward – it may furthermore soar frames.

    The glitter timeline is integral to growing effects, and everything glitter videos exhaust the timeline, even though handiest for the first body. The introduction of Timeline outcomes in glitter MX 2004 has made it very handy to create rapid animations and transitional consequences inside your projects. With fundamental ActionScript, you could birth the playhead, play an animation, and transmit the playhead again to the starting of the timeline to play once more. And, with handiest slight amendment, you could add an auto-incrementing counter to both conditionally jump to one more point on the timeline or recur to the birth of the timeline. It’s essential to create basic results and build them up into whatever thing mind-blowing.

    Timeline results furthermore form it less demanding to expand complicated consequences which are transferable to other tasks or collaborators. indeed, this concept of scalability may silent at everything times exist regarded initially of a challenge. before you begin, inquire of yourself, "Will I effortlessly exist in a position to exhaust this sequel again in the equal film, or another project, with out huge recoding?" If the reply is no, you should identify simple methods to form it scalable.

    The least difficult direction to scalability is to invest a dinky time in scripting commonplace initiatives. if you can animate an expostulate the usage of four lines of ActionScript that limn a reusable feature or snippet, proceed for it! This strategy makes for more straightforward preservation than a script containing distinctive duplicated, nested movie clips in which the variables may additionally conflict.

    Ask your self these questions earlier than creating a brand new sequel or birth any project:

  • Will dissimilar results consume region on the stage on the identical time?
  • Will i exploit the equal sequel greater than as soon as within the movie?
  • can i script the sequel I are looking to create?
  • can i form the repercussion effortlessly portable between initiatives?
  • can i without problems add new functionality to the effect?
  • If the shoppers or I don’t just fancy the effect, am i able to comfortably tweak it?
  • that you can create knotty consequences the exhaust of the timeline – in fact, before the unlock of glitter 5 and later versions, this become the simplest option to execute so. Even nowadays, most of the animation consequences they descry matter on timeline tweening between frames to create animation, stream, and opacity fading. The amalgam of Timeline consequences and ActionScript may furthermore exist an impressive one, however this approach additionally has a technical competencies. effects developed this course are more ‘tweakable;’ changing a pair of settings birthright here and there impacts the closing product considerably in very dinky time.

    The value of the timeline should silent no longer exist underestimated. each object, from layers to film clips, is present within the timeline when it’s delivered to the stage. consume the time to turn into universal with the highest trait succeed ideas for working with the timeline.

    Label Me Up

    After a weekend or holiday, how long does it consume you to near back to terms with the glitter projects you left behind? company is the principal thing to minimizing this "re-familiarization" time. There’s no excuse for slovenly code or disorganized glitter projects. form investments a bit time beyond regulation at first of a project, add facets with care, and you’ll gather the rewards when you recur to it after time away or hand it over to your colleagues.

    I recommend the creation of a layer named ‘Labels’ to cling commentary, circumstances, and pointers as to what’s occurring at every step on the timeline. This technique is so simple as selecting a frame from the timeline, and adding a corpse Label inside the Property Inspector. holding these rolling labels means that you can descry what’s going on inside your films – you furthermore can add small notes, as an instance, to remind your self that code requires alteration, or pix deserve to exist swapped out.

    be aware: glitter MX 2004 lets you efficiently alter the frame label category. To trade a name, label, or anchor’s illustration in the timeline, without rigor click on the drop-down territory that looks below the frame label inside the Property Inspector.

    adding a Labels layer keeps this information divorce and helps you organize your concepts related to timeline planning.

    prepare Your Layers

    In glitter version 5 and previous, clients had the skill to organize labor into different layers within the timeline. This facility changed into extremely effectual for isolating out design add-ons in the stage. a bit planning and corporation of these layers can improvement you both everything the course through the preliminary construction manner and when revisiting a challenge at a later date.

    In glitter MX and glitter MX 2004, which you can order these layers into discrete folders. Let me panoply you how this reputedly small enhancement can expand your workflow.

    Let’s bid you’ve been working for a long time on a project that has many movie clips, buttons, and bitmaps on the stage. You’re the exhaust of many layers, though they’re no longer geared up into any certain format, and furthermore you’re scrolling up and down the timeline window to entry them as you go. To form concerns worse, the challenge is growing to exist greater advanced, which skill extra layers and even more scrolling. awe not – here's everything about to trade! figure 1.6 suggests how to create and organize folders into discrete compartments, placing critical layers within each. in the event you conclude enhancing a folder, just click on the arrow next to it to roll it up and supply yourself more latitude in the timeline. because the initiatives you undertake become greater involved and larger, the improved efficiency that you can capitalize from this mode will become self-evident.

    In adding components to a challenge, I continually birth with a benchmark framework. I actually Have a folder containing two layers – one for ActionScript, the other for labels. I actually Have a further folder for Animations, which is then subdivided into critical sections, and a folder for static imagery. undoubtedly, that you can alternate this constitution to appropriate your pile wants and personal preferences.

    1366_ch1007figure 1.6. order folders and layers comfortably in glitter MX and glitter MX 2004.

    Timeline consequences (New in glitter MX 2004)

    New inside glitter MX 2004 is a tons-anticipated addition to the arsenal of skilled programmers and non-programmers alike: Timeline effects. These are available from the Insert menu after you’ve selected an expostulate from the stage. which you could access them at: Insert > Timeline effects > effect.

    There are a number of sequel classes, each and every containing many feasible decisions:

  • Blur
  • extend
  • Explode
  • Fade In
  • Fade Out
  • Fly In
  • Fly Out
  • grow
  • shrink
  • Spin Left
  • Spin correct
  • Wipe In
  • Wipe Out
  • We’ll cowl these extensive, and spot how they may furthermore exist used to create attractive effects, in Chapter 4, text effects.

    historically, to fade the opacity of an expostulate from fully transparent to fully opaque, i'd entry the timeline and tween between two instances of a film clip, altering the alpha values for that reason. even though purposeful, this approach will furthermore exist reasonably time-ingesting and fiddly, particularly in case you’re trying to build an sequel with dissimilar film clips fading in, in a stepped method, to provide a blur. The addition of Timeline consequences offers builders a mountainous diploma of control over setup parameters. With so a lot of these at your disposal, it’s short and simple to create compositions for yourself or for presentation to valued clientele.

    figure 1.7 suggests that many properties are available in the Fade In command. Straight out of the field, the repercussion may furthermore exist applied and previewed inside a exist counted of seconds, shaving considerable day off the historical techniques, certainly in case you’re the exhaust of diverse iterations of the equal effect. Combining Timeline consequences often produces unexpected yet appealing outcomes. the principal thing to artistic success is, as everything the time, to experiment except you’re cheerful with the influence.

    1366_ch1006determine 1.7. Edit the Fade In Timeline effects parameters within glitter MX 2004.

    Wrapping Up the fundamentals

    We’ve coated the basics of ActionScript and the Timeline, and discussed top-quality practices for both. Now it’s time to apply these strategies to create astounding outcomes which are attractive, quite simply transferable among initiatives, and enjoyable to determine and extend. in the following few chapters, we’ll cover a number of subjects, with examples, assistance, and explanations of techniques in an effort to prove useful on your daily glitter initiatives.

    in case you can’t watch for the next installment, down load everything three free chapters now. and check out the particulars of The glitter Anthology: icy consequences & useful ActionScript.


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